Server Constructor
Namespace: Riptide
Assembly: RiptideNetworking.dll
Overloads
Server(IServer, string) | Handles initial setup. |
Server(string) | Handles initial setup using the built-in UDP transport. |
Server(IServer, string)
Handles initial setup.
public Server(IServer transport, string logName = "SERVER")
Parameters
IServer | transport |
The transport to use for sending and receiving data. |
string | logName |
The name to use when logging messages via RiptideLogger. |
Server(string)
Handles initial setup using the built-in UDP transport.
public Server(string logName = "SERVER")
Parameters
string | logName |
The name to use when logging messages via RiptideLogger. |