Client Constructor
Namespace: Riptide
Assembly: RiptideNetworking.dll
Overloads
Client(IClient, string) | Handles initial setup. |
Client(string) | Handles initial setup using the built-in UDP transport. |
Client(IClient, string)
Handles initial setup.
public Client(IClient transport, string logName = "CLIENT")
Parameters
IClient | transport |
The transport to use for sending and receiving data. |
string | logName |
The name to use when logging messages via RiptideLogger. |
Client(string)
Handles initial setup using the built-in UDP transport.
public Client(string logName = "CLIENT")
Parameters
string | logName |
The name to use when logging messages via RiptideLogger. |