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    Client Constructor

    Namespace: Riptide
    Assembly: RiptideNetworking.dll

    Overloads

    Client(IClient, string)

    Handles initial setup.

    Client(string)

    Handles initial setup using the built-in UDP transport.

    Client(IClient, string)

    Handles initial setup.

    public Client(IClient transport, string logName = "CLIENT")

    Parameters

    IClient transport

    The transport to use for sending and receiving data.

    string logName

    The name to use when logging messages via RiptideLogger.

    Client(string)

    Handles initial setup using the built-in UDP transport.

    public Client(string logName = "CLIENT")

    Parameters

    string logName

    The name to use when logging messages via RiptideLogger.

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