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    Server.Reject Method

    Namespace: Riptide
    Assembly: RiptideNetworking.dll

    Reject(Connection, Message)

    Rejects the given pending connection.

    public void Reject(Connection connection, Message message = null)

    Parameters

    Connection connection

    The connection to reject.

    Message message

    Data that should be sent to the client being rejected. Use Create() to get an empty message instance.

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